Changelog:
1.6.25167.144:
  • Internal refactoring of StateTracker classes
  • Various bug fixes and code improvements
1.6.25160.2058:
  • Added additional checks on progression patching, now attempts to cleanup the progression if patching fails
    • This does NOT fix the issue, a bad progression will still not load. Just won't crash the save
1.6.25155.155:
  • Fix station agents. No idea when that was broken.
1.6.25155.116:
  • Fix caching issue
1.6.25154.435:
  • Improve errors when passed invalid object uris
  • Make errors on loaderbuilders more user friendly
1.6.25152.217:
  • Added interfaces to enable mods to register editable objects in MapEditor.
    These are IEditableObject, ITransformableObject, and IObjectFactory. See the code of the below features for examples of use.
  • Added loaders as editable objects (replaces MapEditor implementation)
  • Added station agents as editable objects
  • Added MapLabel splineys, also supported via editable objects.
  • Added new query tool event, QueryTooltipUpdateEvent, register to it to extend the tooltip information shown in the query tool.
  • Started reworking serialized object data to include more validation, this will be used to ensure that the data is valid and can be used by the game.
  • Some namespaces were changed and classes moved around. As such, all builders have new handler values. There is an automatic migration in place in order to maintain backwards compatibility, however, mod authors should update their
    mods to use the new namespaces and classes. The mappings between the old and new values are
    • AlinasMapMod.LoaderBuilder => AlinasMapMod.Loaders.LoaderBuilder
    • AlinasMapMod.MapLabelBuilder => AlinasMapMod.Map.MapLabelBuilder
    • AlinasMapMod.StationAgentBuilder => AlinasMapMod.Stations.StationAgentBuilder
    • AlinasMapMod.TelegraphPoleBuilder => AlinasMapMod.TelegraphPoles.TelegraphPoleBuilder
    • AlinasMapMod.TelegraphPoleMover => AlinasMapMod.TelegraphPoles.TelegraphPoleMover Additionally, the PaxStationComponent was moved as well
    • AlinasMapMod.PaxStationComponent => AlinasMapMod.Stations.PaxStationComponent
1.5.25132.2239:
  • Fixes for the Pax station breaking passenger list
1.5.25131.608:
  • Update Pax station span handling
1.5.25130.1635:
  • Deprecated pax builder splineys, it will now throw an error. Use the newer pax industry component instead.
  • Added pax station agent spliney, see docs for details.
  • Updated docs
1.4.25106.1919:
  • Added Pax Industry component, see docs for details.
1.4.25062.1720:
  • Added loader builder splineys for placing fuel and water loaders.
  • Added pax builder splineys for placing pax stations. These function, but may still have bugs.
  • Updated docs
1.4.25053.1405:
  • Fix milestone object enabling
  • Fix roundhouses
  • Rework turntables and roundhouses to be more flexible and more reliable.
1.4.24193.2211:
  • Update for 2024.5
1.4.24189.149:
  • Quick fix to correct constructors.
1.4.24188.2255:
  • Quick fix to correct telegraph pole placement on reload.
1.4.24171.1853:
  • BREAKING CHANGE: All track additions removed. They are now available in seperate mods.
1.3.24149.1337:
  • Quick fix to 1.3.24149.726 to remove testing turntables
1.3.24149.726:
  • Merge PR from C-L-B-11 for telegraph pole movement
  • Add some basic docs
1.3.24142.1848:
  • Fix turntable/roundhouse positioning.
1.3.24142.155:
  • Fix for broken progressions
  • Added splineys for turntables and telegraph poles
1.3.24141.527:
  • Quick fix for missing tracks and progressions
1.3.24141.13:
  • Update to remove the requirement of sawmill connection for the yard.
  • This also includes the PRs (24 & 26) from C-L-B-11 adding a couple other small things.
    • Adds a Milestone for two (pax) storage tracks at Alarka. #26
    • Sylva Crossovers and Sylva Pax Storage #24
1.3.24087.634:
  • Fix alarka balloon loop (For real this time!) (Thanks percivalbinglebottom!)
1.3.24087.314:
  • Fix alarka balloon loop (Thanks percivalbinglebottom and crew!)
1.3.24084.413:
  • Updated definitions.json to require RL 1.7.2 at minimum.
1.3.24084.353:
  • Refactored to remove older code, RL 1.7 will be required now.
  • Bug fixes for various issues.
1.3.24083.2023:
  • Shifted Whittier yard to make room for a new telegraph poles.
  • Rebuild to fix Alarka Balloon Loop
  • Potential migration for Industry name change for pre-1.3.24073.2240 version.
    • Requires SC 1.6.24083.1951 or later.
  • Now supports Railloader Update checks
1.3.24082.33:
  • Map Editor removed.
1.3.24080.327:
  • Flatten Andrews Interchange and yard
1.3.24078.548:
  • Added Alarka Balloon Loop #4
1.3.24078.409:

Mostly internal changes

  • Bugfixes for various issues
  • Warn if SC version is pre-industry, built-in industries will be removed later.
  • Early Map Editor node helpers added
1.3.24073.2240:

Updated to support the newer StrangeCustoms Industry support, will fall back on builtin support if SC is too old.

  • Display Error on save load if SC too old
  • Major refactor of MapTool code.

Upgrade Notes: Any active milestones from this mod should be completed prior to upgrading. The internal Industry names have changed, so any cars left will be sent to the interchange and a new set delivered.

1.3.24070.2359:

Re-release of discord version here. v1.3 Changelog:

  • Better error when SC is outdated
  • Added configuration settings:
    • Deliveries Enabled: Turns deliveries on and off, potentially weird behaviour if milestone is in progress.
    • Free Milestones: Sets cost for each phase to $0
    • Car Count Multiplier: Allows you to turn up the number of cars in each delivery